These are the classes of The World R:D2. You must choose one to participate in the RP.
You gain a skill every 5 levels.
Adept Rogue:
A jack-of-all-trades, master-of-none type class that can switch between three different classes after completing job extension events. Be warned; the first class you choose could affect those that will be available to you later on, and an Adept Rogue would not be as powerful as the true class. For instance, an Adept Rogue Wavemaster wouldn't be as powerful magically, an Adept Rogue Twin Blade wouldn't be as fast as a Twin Blade, etc. You get 4 points with which to choose your classes.
Weapon Type: Vary
Mechanic: 1
Samurai: 1
Death Knight: 1
Holy Knight: 2
Werebeast: 2
Demi God: 3
Martial Artist: 3
Wavemaster: 3
Death Knight:
Specializes in sweeping attacks, stronger when facing more than one rather than a one on one fight. Possibly ranged.
Moderate physical and magical attack, high physical and magical defense. They are unmatched in the defense category by any other class. To balance this they are the slowest class. They can wear heavy armor.
Weapons: Pole Axes, Scythes, Spears, Lances, Javelins
Double Sweep-12 SP- Slashes in circle twice damaging all around and forcing them back
Triple Doom-18 SP- Slashes in circle twice with an upward sweep damaging all around and forcing them back
Samurai:
The most balanced class, perfect for users new to the gaming world to use. All stats are of an average caliber as well as the armor they are able to equip. They can use up to three swords at once (one in each hand and one in the mouth) if extremely skilled.
Weapons: Katanas
Sakura Bloom-12 SP- Two-sword combination strike. Deals extra damage
Thrust-20 SP- Pierces through armor
Holy Knight:
The 'light' warriors of The World. They use mainly guns or bows along with a small sword or dagger, less proficient than other classes with it. If they use armor, it is typically light so as to not get in the way. They are weaker than most classes physically and slightly slower than average.
Weapons: Swords, Bows, Daggers
Light Rain-12 SP- Strike with three arrows in rapid succession
Piercing Arrow-20 SP- Pierces through armor
Demi God:
The 'dark' warriors of the world. They are the fast destruction class of the World. They strike fast and hard.
High speed and physical attack. To balance this they have a moderate physical defense magical attack and extremely low magic defense. They have light to moderate weight armor.
Weapons: Staves, Claymores, Scythes
Demon Strike-15 SP- Piercing two-strike attack. Deals extra damage.
Black Feather-20 SP- Multiple magic strikes from a tornado of black feathers. The feathers deal extra damage.
Mechanic:
Mechanics specialize in mechanical weapons. They can craft weapons from various materials. They can also upgrade weapons. They are mainly a support class.
Weapongs: Daggers, Steam Guns.
Knife Jab- 10 SP- Stabs forward with knife, may pierce armor
Wide Arc- 15 SP- Sends energy shockwave from knife strike forward three feet/one meter
Werebeast:
Humans with animal features that can transform into the ONE animal they have the characteristics of. Can only attack in animal form but can only use items/magic in human form.
Animal form: Good physical parameters, high speed, attack, and defense. They have the lowest magical defense and attack of any class
Human form: Moderate all.
No armor.
Wild Moon-12 SP- Basic two-scratch, one-bite combo, if completed deals extra damage
Howling Fang-15 SP- Piercing attack, bites through armor
Martial Artist:
Martial Artists are swift and graceful, relying more on movement and speed than outright physical power. They have high speed and the highest physical attack, with moderate magic attack and low magical and physical defense. Light armor.
Weapons: Fans, Body
Lateral Strike-12 SP- Sideways strike with fans/fists. Does extra damage
Tornado Kick-18 SP- Roundhouse kick, strikes all sides of user.
You gain a skill every 5 levels.
Adept Rogue:
A jack-of-all-trades, master-of-none type class that can switch between three different classes after completing job extension events. Be warned; the first class you choose could affect those that will be available to you later on, and an Adept Rogue would not be as powerful as the true class. For instance, an Adept Rogue Wavemaster wouldn't be as powerful magically, an Adept Rogue Twin Blade wouldn't be as fast as a Twin Blade, etc. You get 4 points with which to choose your classes.
Weapon Type: Vary
Mechanic: 1
Samurai: 1
Death Knight: 1
Holy Knight: 2
Werebeast: 2
Demi God: 3
Martial Artist: 3
Wavemaster: 3
Death Knight:
Specializes in sweeping attacks, stronger when facing more than one rather than a one on one fight. Possibly ranged.
Moderate physical and magical attack, high physical and magical defense. They are unmatched in the defense category by any other class. To balance this they are the slowest class. They can wear heavy armor.
Weapons: Pole Axes, Scythes, Spears, Lances, Javelins
Double Sweep-12 SP- Slashes in circle twice damaging all around and forcing them back
Triple Doom-18 SP- Slashes in circle twice with an upward sweep damaging all around and forcing them back
Samurai:
The most balanced class, perfect for users new to the gaming world to use. All stats are of an average caliber as well as the armor they are able to equip. They can use up to three swords at once (one in each hand and one in the mouth) if extremely skilled.
Weapons: Katanas
Sakura Bloom-12 SP- Two-sword combination strike. Deals extra damage
Thrust-20 SP- Pierces through armor
Holy Knight:
The 'light' warriors of The World. They use mainly guns or bows along with a small sword or dagger, less proficient than other classes with it. If they use armor, it is typically light so as to not get in the way. They are weaker than most classes physically and slightly slower than average.
Weapons: Swords, Bows, Daggers
Light Rain-12 SP- Strike with three arrows in rapid succession
Piercing Arrow-20 SP- Pierces through armor
Demi God:
The 'dark' warriors of the world. They are the fast destruction class of the World. They strike fast and hard.
High speed and physical attack. To balance this they have a moderate physical defense magical attack and extremely low magic defense. They have light to moderate weight armor.
Weapons: Staves, Claymores, Scythes
Demon Strike-15 SP- Piercing two-strike attack. Deals extra damage.
Black Feather-20 SP- Multiple magic strikes from a tornado of black feathers. The feathers deal extra damage.
Mechanic:
Mechanics specialize in mechanical weapons. They can craft weapons from various materials. They can also upgrade weapons. They are mainly a support class.
Weapongs: Daggers, Steam Guns.
Knife Jab- 10 SP- Stabs forward with knife, may pierce armor
Wide Arc- 15 SP- Sends energy shockwave from knife strike forward three feet/one meter
Werebeast:
Humans with animal features that can transform into the ONE animal they have the characteristics of. Can only attack in animal form but can only use items/magic in human form.
Animal form: Good physical parameters, high speed, attack, and defense. They have the lowest magical defense and attack of any class
Human form: Moderate all.
No armor.
Wild Moon-12 SP- Basic two-scratch, one-bite combo, if completed deals extra damage
Howling Fang-15 SP- Piercing attack, bites through armor
Martial Artist:
Martial Artists are swift and graceful, relying more on movement and speed than outright physical power. They have high speed and the highest physical attack, with moderate magic attack and low magical and physical defense. Light armor.
Weapons: Fans, Body
Lateral Strike-12 SP- Sideways strike with fans/fists. Does extra damage
Tornado Kick-18 SP- Roundhouse kick, strikes all sides of user.
Last edited by ammanas on Mon Nov 09, 2009 4:30 am; edited 11 times in total